All Anime Expeditions Units
Search and compare confirmed units by rarity, role, element and obtain method.
Deploy is the initial placement cost. Listed max DPS is the final upgrade’s raw panel DPS before traits, equipment, buffs, summons, and status effects.
Secret rarity@if($unit['is_evolved']), evolved
@endif
8th Sword
- Deploy
- ¥2,000
- Max DPS
- 293.81
Inspired by Kenpachi Zaraki
A raid-obtained Secret carry with close-range damage and a built-in Stun cleanse before its Berserk evolution.
Secret rarity@if($unit['is_evolved']), evolved
@endif
8th Sword (Berserk)
- Deploy
- ¥2,000
- Max DPS
- 451.67
Inspired by Kenpachi Zaraki
A close-pressure Physical carry with Stun cleansing, execute follow-ups, and a takedown-based Berserk state.
Secret rarity@if($unit['is_evolved']), evolved
@endif
Shadow
- Deploy
- ¥1,100
- Max DPS
- 142.35
A Secret summoner whose Winged and Wolf Spirits add independent lane pressure before its Divine evolution.
Secret rarity@if($unit['is_evolved']), evolved
@endif
Shadow (Divine)
- Deploy
- ¥1,100
- Max DPS
- 249.17
Inspired by Megumi Fushiguro
A release-meta Magical carry with summons, enemy repositioning, and a team damage window.
Exclusive rarity@if($unit['is_evolved']), evolved
@endif
Crimson
- Deploy
- ¥1,000
- Max DPS
- 238.78
An Exclusive damage-over-time unit whose attacks plant delayed Crimson Mark explosions.
Exclusive rarity@if($unit['is_evolved']), evolved
@endif
Crimson (Brother)
- Deploy
- ¥1,000
- Max DPS
- 388.96
Inspired by Choso
A damage-over-time specialist whose marks detonate into pools and fuel a sustained line attack.
Exclusive rarity@if($unit['is_evolved']), evolved
@endif
Toy Maker
- Deploy
- ¥2,200
- Max DPS
- 634.00
Inspired by Sugar
A summon-focused unit that replaces attacks with Toys and can cover every path inside its range.
Exclusive rarity@if($unit['is_evolved']), evolved
@endif
True Saint
- Deploy
- ¥900
- Max DPS
- 91.08
Inspired by Hinata Sakaguchi
An Exclusive mark hybrid that converts critical attacks into extra damage across marked enemies.
Exclusive rarity@if($unit['is_evolved']), evolved
@endif
True Saint (Holy)
- Deploy
- ¥900
- Max DPS
- 146.79
Inspired by Hinata Sakaguchi
A mark-and-critical hybrid that temporarily steals damage from the strongest nearby allies.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Cursed Student
- Deploy
- ¥1,250
- Max DPS
- 140.00
Inspired by Yuta Okkotsu
A Mythic carry that copies a nearby ally’s attack every third regular attack.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Cursed Student (True Love)
- Deploy
- ¥1,250
- Max DPS
- 211.71
Inspired by Yuta Okkotsu
A Bleed-focused Physical carry that copies a nearby ally’s attacks and creates temporary Bat Spirits.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Elf Mage
- Deploy
- ¥1,000
- Max DPS
- 100.65
Inspired by Frieren
A charge-based Mythic that cycles through line, circle, and full-AoE Arcane follow-ups.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Elf Mage (Unleashed)
- Deploy
- ¥1,000
- Max DPS
- 326.09
Inspired by Frieren
A charge-based Magical carry with line, circle, and full-AoE follow-up spells.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Flame Emperor
- Deploy
- ¥550
- Max DPS
- 41.86
Inspired by Sabo
A low-cost Mythic Burn specialist that spreads each application to nearby unburned enemies.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Flame Emperor (Reincarnate)
- Deploy
- ¥550
- Max DPS
- 82.22
Inspired by Sabo
A Burn specialist that spreads damage-over-time effects and controls a path with a permanent fire wall.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Hollow
- Deploy
- ¥1,150
- Max DPS
- 95.80
A Physical Burn-synergy Mythic that converts expiring effects into Austere Flames.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Hollow (Blaze)
- Deploy
- ¥1,150
- Max DPS
- 190.14
Inspired by Gabimaru
A Burn-synergy Physical carry that converts active Burn effects into repeated Austere Flames damage.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Lady Giant
- Deploy
- ¥850
- Max DPS
- 170.32
Inspired by Diane
A defensive Mythic hybrid that repeatedly summons Stone Walls before unlocking Giant Form.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Lady Giant (Envy)
- Deploy
- ¥850
- Max DPS
- 269.81
Inspired by Diane
A flexible Physical hybrid with follow-up rocks, defensive walls, and a temporary Giant transformation.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Puppet
- Deploy
- ¥1,150
- Max DPS
- 374.29
A control-support Mythic that marks the strongest enemy to amplify incoming team damage.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Puppet (Telekinetic)
- Deploy
- ¥1,150
- Max DPS
- 565.89
Inspired by Gowther
A control-support unit that amplifies damage to marked enemies, summons Dolls, and rewinds threats.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Reaper
- Deploy
- ¥700
- Max DPS
- 78.46
A raid-obtained Mythic that gains permanent damage and critical bonuses from new enemy types.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Reaper (Released)
- Deploy
- ¥700
- Max DPS
- 176.33
Inspired by Ichigo Kurosaki
A mobile Physical carry that gains permanent matchup buffs and relocates through Mirage Clones.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Salmon Sorcerer
- Deploy
- ¥650
- Max DPS
- 93.69
Inspired by Toge Inumaki
A Gale control Mythic that applies a persistent movement Slow throughout its upgrade path.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
Salmon Sorcerer (Grade 1)
- Deploy
- ¥650
- Max DPS
- 168.29
Inspired by Toge Inumaki
A crowd-control specialist with permanent Slow application and an inner-range Stagger trigger.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
String Demon
- Deploy
- ¥1,050
- Max DPS
- 270.00
Inspired by Donquixote Doflamingo
A control hybrid that traps enemies in Cocoons which reward fast coordinated attacks.
Mythic rarity@if($unit['is_evolved']), evolved
@endif
String Demon (Awakened)
- Deploy
- ¥1,050
- Max DPS
- 396.50
Inspired by Donquixote Doflamingo
A coordinated-team hybrid that Cocoons enemies and links nearby allies for follow-up attacks.
Legendary rarity@if($unit['is_evolved']), evolved
@endif
Forbidden Teacher
- Deploy
- ¥800
- Max DPS
- 73.33
Inspired by Utahime Iori
A range-based support whose upgrade-scaling blessing increases the damage of nearby Magical units.
Legendary rarity@if($unit['is_evolved']), evolved
@endif
Greed
- Deploy
- ¥650
- Max DPS
- 67.71
A fast-attacking Legendary specialist that deals increased damage to Boss-type enemies.
Legendary rarity@if($unit['is_evolved']), evolved
@endif
Ice Queen
- Deploy
- ¥650
- Max DPS
- 67.35
Inspired by Rukia Kuchiki
A Hydro control unit that applies Freeze and gains extra finishing pressure against low-health enemies.
Legendary rarity@if($unit['is_evolved']), evolved
@endif
Ramen Guy
- Deploy
- —
- Max DPS
- 634.00
Inspired by Teuchi
A one-placement economy unit that increases Yen earned from kills while heavily penalizing early selling.
Legendary rarity@if($unit['is_evolved']), evolved
@endif
Scissor
- Deploy
- ¥600
- Max DPS
- 75.00
A single-target Physical attacker whose repeated hits ramp damage against the same enemy.
Legendary rarity@if($unit['is_evolved']), evolved
@endif
The Hero
- Deploy
- ¥800
- Max DPS
- 73.33
Inspired by Himmel
A range-based support whose upgrade-scaling blessing increases the damage of nearby Physical units.
Legendary rarity@if($unit['is_evolved']), evolved
@endif
Water Princess
- Deploy
- ¥800
- Max DPS
- 85.83
Inspired by Noelle Silva
A defensive support that grants the nearest allied unit a regenerating shield against debuffs or enemy attacks.
Epic rarity@if($unit['is_evolved']), evolved
@endif
Bounty Hunter
- Deploy
- ¥375
- Max DPS
- 47.78
Inspired by Roronoa Zoro
An early Physical progression unit that upgrades from a ranged slash into a multi-hit three-sword attack.
Epic rarity@if($unit['is_evolved']), evolved
@endif
Corps Captain
- Deploy
- ¥350
- Max DPS
- 70.33
Inspired by Levi Ackerman
A quick Epic Physical attacker that transitions from an explosive shot to a faster close-range finisher.
Epic rarity@if($unit['is_evolved']), evolved
@endif
Demon Cyborg
- Deploy
- ¥325
- Max DPS
- 39.06
Inspired by Genos
A Flame Physical Epic unit with rapid-fire attacks and a stronger Incinerate upgrade path.
Epic rarity@if($unit['is_evolved']), evolved
@endif
Ice Mage
- Deploy
- ¥325
- Max DPS
- 44.36
Inspired by Gray Fullbuster
An accessible Hydro control unit whose attacks slow enemies while progressing into Ice Cannon.
Epic rarity@if($unit['is_evolved']), evolved
@endif
Nen Hunter
- Deploy
- ¥400
- Max DPS
- 58.70
Inspired by Gon Freecss
A fast Epic Physical attacker with Rock and Paper attacks for dependable early progression damage.
Epic rarity@if($unit['is_evolved']), evolved
@endif
Stone Alchemist
- Deploy
- —
- Max DPS
- —
Inspired by Senku Ishigami
An Epic economy unit that replaces normal attacks with increasingly valuable inventions and per-wave income.
Rare rarity@if($unit['is_evolved']), evolved
@endif
Carrot
- Deploy
- ¥275
- Max DPS
- 18.52
A basic Rare Gale attacker built around a fast Energy Beam and inexpensive early upgrades.
Rare rarity@if($unit['is_evolved']), evolved
@endif
Curly Brow
- Deploy
- ¥300
- Max DPS
- 17.31
Inspired by Sanji
A low-range Rare Flame attacker whose Table Kick becomes faster through its starter upgrade path.
Rare rarity@if($unit['is_evolved']), evolved
@endif
Kid Assassin
- Deploy
- ¥250
- Max DPS
- 25.65
Inspired by Killua Zoldyck
A quick Rare Storm unit using Lightning Slash for inexpensive early-game Magical damage.
Rare rarity@if($unit['is_evolved']), evolved
@endif
Reishi Archer
- Deploy
- ¥275
- Max DPS
- 19.09
Inspired by Uryu Ishida
A Rare Light ranged attacker with a simple Spiritual Bow Strike upgrade path.
Rare rarity@if($unit['is_evolved']), evolved
@endif
Rubber Boy
- Deploy
- ¥300
- Max DPS
- 21.20
Inspired by Monkey D. Luffy
A starter Rare Physical unit whose Rubber Rocket becomes a fast, low-cost early attack.
Rare rarity@if($unit['is_evolved']), evolved
@endif
Thunder Shinobi
- Deploy
- ¥225
- Max DPS
- 18.21
Inspired by Sasuke Uchiha
A low-cost Rare Storm unit using Fireball Technique for basic early Magical coverage.
No units match these filters.
Frequently Asked Questions
Quick answers about Anime Expeditions units
Which unit is the best in Anime Expeditions right now?
Shadow (Divine) and 8th Sword (Berserk) are widely considered the strongest overall DPS units. Puppet (Telekinetic) and Cursed Student (True Love) are also top-tier picks. The meta shifts with updates — always check the latest tier list on our site for the current rankings across all rarities.
Which units should beginners use?
True Saint (Holy) is one of the best beginner units — easy to obtain and stays useful well into the mid-game. Other strong early picks: Elf Mage and Flame Emperor. Don't sleep on Ramen Guy — he's a Farm unit that generates money, which is critical for early progression. Aim for a balanced team with one Farm unit, one Support, and the rest DPS.
What do the different rarities mean?
Units come in 6 rarities, from lowest to highest: Rare → Epic → Legendary → Mythic → Exclusive → Secret. Higher rarity generally means better base stats and stronger abilities, but an evolved Legendary can sometimes outperform an un-evolved Mythic. Use the rarity filter above to narrow down your search.
How do I get Mythic and Secret units?
Mythic units are obtained through high-rarity summons (banners), evolving Legendary units with a unique evolution material, or limited events. Secret units are the rarest — they typically come from special events, hidden quests, or extremely low-chance summons. Check each unit's "Obtain" method on its detail page for the exact requirements.
How do I evolve a unit?
To evolve a unit, you need its unique evolution material — usually a Mythic item obtained by completing that unit's Unit Quest. You'll also need Sprites (Grey through Rainbow tier) and other resources. Once evolved, the unit gets a new name, boosted stats, and upgraded abilities. Look for the evolution info on each unit card to see what it evolves into and what material is required.
What do the different unit roles (DPS, Support, Farm) do?
DPS (Damage Per Second) units are your main damage dealers — they have high ATK stats and offensive abilities. Support units heal, buff allies, or debuff enemies. Farm units generate money during stages, which is essential for upgrades and summons. A balanced team typically runs 3–4 DPS, 1 Support, and 1 Farm unit.
How do I read the stats on each unit card?
Each unit card shows: ATK (attack/damage output), SPA (attack speed — lower is faster), RNG (attack range), and Cost (deployment cost). Higher ATK and RNG are better; lower SPA and Cost are better. Use the filters above to sort by role, rarity, or element to find the units that fit your team comp.
What are Traits and how do I get better ones?
Traits are passive bonuses each unit rolls when summoned — they can boost damage, speed, range, or give special effects. Traits come in the same rarity tiers as units (Rare → Mythic). Use Trait Crystals to reroll a unit's trait. Mythic traits have a very low roll chance (~0.5%) but can dramatically improve a unit's performance.
How often is this page updated with new units?
We update our unit database within 24–48 hours of any new Anime Expeditions update, event, or banner release. If you notice a unit or evolution that's missing, you can reach out via our contact page — we track every unit including Limited and Event-exclusive ones.