All Anime Expeditions Traits
Trait effects, reroll chances and practical recommendations for every unit role.
SPA means seconds per attack. A negative SPA modifier is beneficial because it reduces the delay between attacks. Confirm costly rerolls against the current in-game panel after updates.
Full list
Trait comparison table
| Trait | Rarity / chance | Effects | Pity | Best fit |
|---|---|---|---|---|
Unbound
|
Mythic 0.1% |
|
1,500 | One premium damage carry |
Primordial
|
Mythic 0.2% |
|
750 | General-purpose magical and DPS units |
Forsaken
|
Mythic 0.3% |
|
500 | Critical-focused carries |
Draconic
|
Mythic 0.5% |
|
300 | Damage-over-time carries and expensive builds |
Investor
|
Legendary 2% |
|
— | Farm units such as Ramen Guy |
Optics
|
Legendary 3% |
|
— | Supports and units limited by coverage |
Bolt
|
Legendary 4% |
|
— | Units that benefit from faster attack cycles |
Precision 2
|
Legendary 4% |
|
— | Critical and mark-based carries |
Limit Breaker
|
Legendary 6% |
|
— | General early-to-midgame damage |
Precision 1
|
Legendary 6% |
|
— | Early critical builds |
Range 2
|
Rare 7% |
|
— | Early range improvement |
Speed 2
|
Rare 7% |
|
— | Attack-speed improvement |
Strength 2
|
Rare 7% |
|
— | Straightforward early damage |
Enlightenment
|
Rare 9% |
|
— | Leveling units before their cap |
Range 1
|
Rare 14.63% |
|
— | Temporary range bonus |
Speed 1
|
Rare 14.63% |
|
— | Temporary speed bonus |
Strength 1
|
Rare 14.64% |
|
— | Temporary damage bonus |
Spending guide
Practical reroll rule
Reserve premium rerolls for a unit you expect to keep. Investor belongs on farm units, while a developed carry should stop on a strong role match instead of blindly chasing Unbound. Review the current tier list before committing rare materials.