Magic Orb - Stats, Effects and Best Units
Magic Orb is Standard Equipment with two rollable stats; its final rarity depends on the quality of its rolls.
Magic Orb stats
Magic Orb is Standard Equipment with two rollable stats; its final rarity depends on the quality of its rolls.
- Rollable stats
- 2
- Slot rule
- Standard equipment slot
- Compatibility
- Any unit with a free Standard Equipment slot
Every roll on Magic Orb
- +1% to +10% Range Expands the area that the equipped unit can cover.
- +1% to +5% Damage Raises the equipped unit’s listed damage within this roll range.
The range shows the possible value for that stat. The dice count on the equipment determines how many listed values can be rerolled or protected with a lock.
Who can equip Magic Orb?
Any unit can equip this Standard Equipment in one of its two default slots. Final rarity depends on the quality of the rolled stats.
When should you lock a stat?
Use an Equipment Lock only when one existing roll is already valuable for the intended unit. Locking a mismatched Physical, Magical, critical, range, or SPA stat increases future reroll cost without improving the build.
Verification and license
Game version: Release. Last verified: July 22, 2026.